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Platform holders would presumably be eating the cost of such refunds, since in-game purchases would have already been paid to the now-insolvent Gazillion. With Gazillion’s sudden shutdown, players who have recently put money into the free-to-play game are left with little recourse.

The company would like to sincerely thank its fans and employees for all the support over years of development and live service.” Instead, Marvel Heroes Omega will be sunset immediately on all platforms and will no longer be available as soon as this process is completed. “As a result, we are no longer able to operate Marvel Heroes Omega until December 31 as originally planned. “It is with great sadness that we announce the closing of Gazillion Entertainment,” says a brief announcement on Twitter.

The official websiteis also down, returning a server error when you try to access it. All versions of the game officially came to a close a few hours, with servers on PC and console all now offline. Hearsay behind the scenes suggested that Marvel Heroes would be shutting down last Friday, but players got one more weekend with the game before it shut down. Update, November 27:Marvel Heroes is officially gone, with servers on PC and console having shut down earlier today. Now that it is over, I’m super angry that it’s gone, that our customers can’t play and that they didn’t get any notice about it.” “I love our product, I love our team and knew we could make our customers happy. “It was all super depressing,” one former employee is quoted as saying. Two former employees tell Kotaku they are each owed around $5,000 in PTO. Several employees were counting on the distribution of unpaid PTO to carry them through the layoff and Gazillion’s closure, but the insolvent studio will apparently not be paying those debts. That was just a few days before the end of the game was officially announced. In October, staff learned that the studio had lost the rights to the Marvel license, but executives reportedly said they were in active negotiations to retain the rights.īut still, it didn’t become clear how dire the studio’s fortunes had become until November 10, when much of the studio’s staff was put on unpaid furlough. Employees were informed at an autumn meeting that those ports had not met executive’s forecasts, and this was followed by staff layoffs in September.
